Modern Warfare 2: Resurgence Pack review
Stephen Ebert takes a look at the second of two released Modern Warfare 2 map packs that squeezes in an extra five multiplayer maps including two older battlegrounds re-imagined and double coated with a fresh lick of MW2 paint. Read on for the verdict…
Old maps or no old maps there’s little denying that developer Infinity Ward has made a great deal of effort in attempting to assemble a map pack with something for all types of Modern Warfare 2 player. Included in the Resurgence Pack are new maps: Fuel, Trailer Park and Carnival along with oldies Vacant and Strike.
Fuel takes the form of a desert located headquarters. It’s a large map with plenty of open desert spaces and by far the most sniper-friendly of the new maps. Initially you’ll find it incredibly frustrating as you wander out into the open only get routinely sniped down. But play clever and you’ll soon become accustomed to the tactics of other players.
Trailer Park is the polar opposite of Fuel. It’s very tight, with narrow alleys and huts to encourage close quarter gunplay and sneaky melee attacks. Team Deathmatch battles see teams hiding behind fences or surrounding the open paddling pool focal point. Play it on Sabotage mode and it becomes the most chaotic.
Carnival is the most diverse of the new maps and possibly the most impressive. It’s a deserted funfair strewn with abandoned dodgem cars, arcade machines and other rides. The detail and effort gone into creating it is astounding. It’s mix of high sniping spots, tight corners, excellent hiding spots to make playing in it a joy. There’s something disturbingly satisfying about lobbing grenades while a giant clown almost beckons your from its abandoned Funhouse.
The final two maps are old affairs. As fans of Call of Duty 4 will remember Vacant is a tight map prone to attracting close combat. No matter which mode you play you can be sure to be kept busy. You’re never far from the enemy. Strike is much more open and performs best when playing modes such as Capture The Flag, Domination and Sabotage. Both new maps have been refreshed and look better than ever, but still play the same.
Whether the Resurgence Pack is worth the money largely depends on how often you play. With the obvious developer effort gone into creating the new maps in particular one could argue that it’s worth the money anyway, despite Infinity Ward’s insistence on making us pay again for old maps, which for some will still grate strongly.
Those likely to get the most value are those who still regularly play the game’s multiplayer. If you’re one of those then the endless hours of playtime you’ll enjoy from Resurgence Pack make it worth purchasing.



















